I think the tech industry is waves ahead of so many other industries, because fundamentally, if you're a software engineer or a programmer or web developer, failure is part and parcel of how you progress, it's sort of acknowledged and accepted as an important part of how you do better or how you make a product or how you get to wherever you need to get to.
And I suppose embracing failure and mistakes and almost actively seeking those things out really changes how people respond to situations, respond to management and interact with management of resources and people in a way that I think in the art sector, my experience was that failure was not an option, you had to get things right the first time.
The culture of learning wasn't quite so steady across the industry, and it really was individual-dependent, whereas I find, even in the most competitive of engineering environments, there's still that thread of, "You learn because you failed at something, you made a mistake and that's how you learn." Even Google, a stupid percentage of their projects fail, but that then leads them to that one gold dust product that they can release to the world and everyone loves it.
I think the tech industry is waves ahead of so many other industries, because fundamentally, if you're a software engineer or a programmer or web developer, failure is part and parcel of how you progress, it's sort of acknowledged and accepted as an important part of how you do better or how you make a product or how you get to wherever you need to get to.
And I suppose embracing failure and mistakes and almost actively seeking those things out really changes how people respond to situations, respond to management and interact with management of resources and people in a way that I think in the art sector, my experience was that failure was not an option, you had to get things right the first time.
The culture of learning wasn't quite so steady across the industry, and it really was individual-dependent, whereas I find, even in the most competitive of engineering environments, there's still that thread of, "You learn because you failed at something, you made a mistake and that's how you learn." Even Google, a stupid percentage of their projects fail, but that then leads them to that one gold dust product that they can release to the world and everyone loves it.